| 644 | 1 | dualwingbeat | 1× | Dual Wingbeat is a strong STAB move that can deal significant damage to Tentacruel, and it has a high chance of hitting due to its dual strike nature. Starting with an offensive move can put early pressure on the opponent. |
| 644 | 2 | uturn | 0.5× | Scyther is poisoned and at 50% HP, making it risky to stay in. U-turn allows dealing damage to Tentacruel while safely switching out to a healthier Pokémon, maintaining offensive pressure. |
| 644 | 2 | switch | — | Switching to Pyroar to handle Ludicolo, which is weak to Fire-type moves. Pyroar can also pressure Tentacruel on the opponent's bench. |
| 644 | 3 | fireblast | 1× | Ludicolo is weak to Fire-type moves, and Fire Blast has high power. |
| 644 | 4 | fireblast | 0.5× | Tentacruel is weak to Fire-type moves, and Fire Blast has high power. |
| 644 | 5 | willowisp | — | Sandaconda is not weak to any of Pyroar's moves, so using Will-O-Wisp to burn it and reduce its Attack is a strategic choice. |
| 644 | 6 | hypervoice | 1× | Sandaconda is already burned, so using Hyper Voice for consistent damage is the best choice. |
| 644 | 7 | hypervoice | 1× | Sandaconda is still burned and at low health, so using Hyper Voice again for consistent damage is the best choice. |
| 644 | 8 | fireblast | 0.5× | Tentacruel is at low health and Fire Blast has a high chance to finish it off. |
| 644 | 9 | fireblast | 0.5× | Tentacruel is at very low health and Fire Blast is likely to finish it off. |
| 644 | 10 | willowisp | — | Dusknoir is a physical attacker, so burning it will reduce its attack power. |
| 644 | 11 | fireblast | 1× | Sandaconda is already burned and at low health. Fire Blast is super effective and likely to finish it off. |
| 644 | 12 | willowisp | — | Dragapult is a significant threat with high speed and attack. Using Will-O-Wisp to burn it will reduce its physical attack power and chip away at its health over time. |
| 644 | 13 | switch | — | Pyroar is low on health and Dusknoir is not a significant threat. Switching to Scyther allows for a better matchup and preserves Pyroar. |
| 644 | 14 | closecombat | immune | Dusknoir is weak to Fighting-type moves and Close Combat will deal significant damage. |
| 644 | 15 | uturn | 0.5× | Dragapult is a significant threat and U-turn allows Scyther to deal damage while switching out to a more favorable matchup. |
| 644 | 15 | switch | — | Overqwil resists Dragapult's Ghost and Dragon-type moves and can threaten with Poison-type moves. |
| 644 | 16 | gunkshot | 0.5× | Dragapult is weak to Poison-type moves, and Gunk Shot is a high-power Poison-type move that can deal significant damage. |
| 644 | 17 | gunkshot | 0.5× | Dusknoir is weak to Dark-type moves, but Gunk Shot is still a strong option due to its high power and the lack of a more suitable move. |
| 644 | 18 | crunch | 2.0× | Crunch is a strong Dark-type move that is super effective against Dusknoir, and it has a high chance to lower its Defense, making it a strategic choice. |
| 644 | 19 | crunch | 2.0× | Crunch is the only available move and it is a strong Dark-type move that can deal significant damage to Dragapult. |